Inaccessibility Simulator
0 Comments Published by OneSwitch.org.uk on Tuesday, April 8, 2008 at 3:50 PM.


We both had very different experiences. My brother would have the best time, returning with handfuls of silver coins and tales of winning against all odds. I would have the worst time, returning with the same number of copper coins as I began with and tales of being the biggest loser.
I couldn't reach to put the coins in the slot machines, the strength of my two arms was no match for the one armed bandit and even if I had won, I couldn't have retrieved my winnings. I tried other 'amusements' but I was no pinball wizard, didn't score with table football and never got to grips with the claw.
Years later, amusement arcades became video arcades and I hoped that the new virtual reality would be virtually accessible. I was still too young to learn to drive so I couldn't wait to try the car racing simulator. You paid your money to sit in a car seat, push on the pedals, and steer your way to victory. I transferred into the seat. The screen barked out instructions to hurry and a countdown began. I tried to drive but I couldn't; being a short arse, my feet didn't reach to put the pedal to the metal and with my crippy arms, grabbing the steering wheel was just a distant dream. There were no virtual car adaptions, no steering knobs and no hand controls. I was sitting in an inaccessability simulator."
Read the rest of Liz Carr's excellente column at Ouch!
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