IGDA Game Accessibility Special Interest Group

Real Time Sensory Substitution

The video above shows the hurdles event in Kinect Sports made accessible to players who are blind, using a technique called real time sensory substitution. Using video analysis, visual cues that indicate when to jump are detected and then translated into vibrotactile cues provided with a Wii remote, which should allow someone who is blind to play this game without visual feedback.

I can see this system greatly assisting some learning disabled players in getting the timing of jumps right too. Fantastic stuff, with so many possibilities.

Read more at the SpecialEffect Accessible GameBase.

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AbleGamers Foundation Holiday Gift Guide

Image of AbleGamers Foundation 2010 Holiday Gift Guide, with snowman.
If you are looking for some accessible gaming present ideas for Christmas, the AbleGamers Foundation have a very useful 2010 Holiday Gift Guide. They've cherry-picked a range of accessible video games, the fantastic Trabasack lap-tray/bag, a great iPad mount and a number of accessible gaming controllers. Well worth a look.

And if you'd like some more ideas, what about a "Final Boss" poster, something from the Accessible Gaming Shop or one of these fine accessible games.



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