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Info with thanks to: Scott McKay
Labels: articles
"Our Survey Says..."
0 Comments Published by OneSwitch.org.uk on Wednesday, June 24, 2009 at 2:08 PM.
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"Many people profess that they wish to could have a say in the making and designing of video games. Yet rarely is the game industry interested in hearing from folks with disabilities. Instead, games are created by people who are not disabled and have no idea what the true needs of disabled gamers are. How would you like to be one of the people who actually have a say in how games are developed?"
See AbleGamers for the full run down or jump straight into the related disabled gamers survey.
Labels: Campaigning
Wii New Super Mario Bros - Accessibility Feature
2 Comments Published by OneSwitch.org.uk on Tuesday, June 23, 2009 at 3:21 PM.
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It's a great idea, although I was dismayed to see that Nintendo have patented it. I don't like the idea of an accessibility feature being patented. Good stuff like this should be shared. It's like patenting a wheelchair ramp. That's just not right. Thank goodness no one ever patented the wheel!
Via: Richard Van Tol on the IGDA GASIG list and 1UP.
Labels: Wii
Videojuegos Accesibles: Porqué Y Cómo Hacerlos
0 Comments Published by OneSwitch.org.uk on Thursday, June 11, 2009 at 4:51 PM.
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I love receiving news of accessibility work from other parts of the world even when in a language I little understand. The desire for opportunities to play doesn't change around the world whatever the language.
Via: IGDA GASIG Mailing List. See more international articles here.
Labels: articles
Forza 3: One Switch Mode
0 Comments Published by OneSwitch.org.uk on Tuesday, June 2, 2009 at 5:24 PM.
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Part of Turn 10's Press release: It’s easy to go for a spin: “Forza Motorsport 3” redefines the racing genre. Simulation games can be too hard for some players. “Forza Motorsport 3” rises above the distinction between simulation and arcade games. Using a myriad of cutting-edge driving and gameplay assist such as auto-braking, gameplay rewind and auto-tuning, “Forza Motorsport 3” delivers an experience where everyone can have fun behind the wheel, regardless of your skill and dexterity. Whether you’re a newcomer or a seasoned racing game pro, “Forza Motorsport 3” caters to how you drive and evolves with you over time as your skills increase.
Many thanks to RetroRemakes twitter for the tip.
Labels: One Switch Games, Xbox 360
Microsoft's New Controller: Project Natal
0 Comments Published by OneSwitch.org.uk on Monday, June 1, 2009 at 5:07 PM.
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So what can developers do with it? And will they bother to consider gamers who can't make big sweeping movements? Nintendo got it wrong but offering no sensitivity adjustment. Will Microsoft get it right?
Update: Video below found via AbleGamers. Amazing Lionhead video demo at the BBC.
Labels: Xbox 360